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openeva

openeva — A Family of Native 3D Foundation Models for both Understanding & Generation. -…

openeva is A Family of Native 3D Foundation Models for both Understanding & Generation. - SeeleAI/OpenEVA. It is ranked #794 on the Design Radar, in 3D & WebGL, first seen 5 days ago and shared in 1 post (210 views).

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GitHub - SeeleAI/OpenEVA: A Family of Native 3D Foundation Models for both Understanding & Generation. · GitHub Skip to content Navigation Menu Sign in Search / Sign in Sign up Appearance settings You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session. You switched accounts on another tab or window. Reload to refresh your session. Dismiss alert {{ message }} Repository navigation OpenEVA Public Notifications You must be signed in to change notification settings Fork 0 ( 0 ) Star 12 ( 12 ) You must be signed in to star a repository About A Family of…

What people said about openeva on X

SEELE EVA01 Open weights that turn a prompt or one image into a game style 3D mesh Give it a line like "a small ceramic fox" or a single image, and it outputs a GLB. One Qwen3-VL condition drives three stages: block out the volume, shape at 512 resolution, then paint the material. The generation adapter is only 619…

— @dextune, 5 days ago · 0 likes · see the post

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openeva in numbers

FAQ

What is openeva?

A Family of Native 3D Foundation Models for both Understanding & Generation. - SeeleAI/OpenEVA It was first shared on X 5 days ago and is ranked #794 on the Design Radar.

Is openeva free?

It is open source.

Who shared openeva?

1 account on X, including @dextune, in 1 post totalling 210 views.

Every post is read and classified by AGK Intelligence: what it is, which market it belongs to, and whether the link is a real tool. 13.9k posts from 5k X accounts over the last 21 days, 2.6k tools, 17 markets. New posts are collected several times an hour and the full ranking is recomputed every hour — last update 2026-11-08 18:48 UTC. Full method.