Codrops
It started as a visual experiment made for fun, then became Vivid, an interactive @webflow experience built around motion, pixels, and custom code
3D & WebGL scores 51/100 on the Design Radar money board (#6), with 322 posts and 13.3M views on X over the last 21 days.
8 new tools appeared in this market over the last 7 days, and 46 posts were published about it in the last 72 hours. Jev also rates the room for a newcomer here 2.1/4.
It started as a visual experiment made for fun, then became Vivid, an interactive @webflow experience built around motion, pixels, and custom code
Sculpt 3D models from volumetric SDF shapes and watch real-time AI refine them as you work. Export game-ready GLB meshes. Free to start, no credit card.
iPhone Duo
A looping cyberpunk city scene made in DreamEngine.
so I built
took 49 secs to create the pre-vis video.
A continuous interactive walk through a Kyoto residence, with procedural Three.js architecture, gardens, seasons and responsive photography. - MengTo/seijaku
A skillshot VFX sandbox: six fully procedural abilities with MOBA-style ground aiming, built with Three.js and hand-written GLSL.
Contribute to achrefelouafi/LinearAbiltyCastingThreeJS development by creating an account on GitHub.
Browse copy-ready Three.js components, complete website templates, WebGL backgrounds, hero sections, UI effects, and source-backed variants.
Abduzeedo Editor
Still at launch price, 100% local processing, 49,- one time purchase 😀
Three.js Conf
Follow Meng as he refines Ashfall, a playable Three.js action RPG, with Fable 5.1. Use visual references and specific prompts to improve the interface,…
An exploration of infinite grids, liquid glass, and video refraction using Three.js, WebGPU, TSL, and custom shaders.
Explore 372 free 3D prompts and examples for Astra, Claude and Kimi. Find Blender, Three.js and game ideas, with source links and GitHub projects.
Learn how MediaPipe’s face landmarks, Google’s canonical face model, and Three.js come together to create a real-time textured 3D face mask.
A single-file Three.js studio concept with an interactive Kyoto lobby, arcade, portfolio CRTs, and editorial case studies. - MengTo/sublevel-studio
sublevel. is a digital studio & brand workshop building the stuff people remember. A single-file Three.js experience.
A hands-on exploration of how Three.js, shaders, and codec-inspired techniques can turn a scene transition into a convincing real-time datamosh effect.
A mesmerizing Three.js experiment where glass, wandering cubes, caustics, refractions, and sound come together in a fluid, interactive scene.
An immersive 3D website for exploring and experiencing the vehicles of the future developed in Three.js using Claude Opus 5 - thebuggeddev/futureride
Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D. -…
Glass Cube Tuner
Jev rates buyer spend 2.23/4, search demand 2.71/4, sponsor budgets 1.92/4 and growth 2.83/4. Overall market score: 51/100 (#6 of 17).
Codrops, Unbound Loop, iPhone Duo, D R E A M A T R O N, Color Space Studio. Updated 2026-09-19 02:08 UTC.
35% money (Jev judgment), 25% traction on X, 20% momentum over 72 hours, 10% new tools, 10% room for newcomers. See methodology.
Every post is read and classified by Jev (TypeSafe): what it is, which market it belongs to, and whether the link is a real tool. 4k posts from 1.4k X accounts over the last 21 days, 316 tools, 17 markets. Collected every 5 minutes, fully re-ranked every hour — last update 2026-09-19 02:08 UTC. Full method.