built a game-ready hero with claude opus 5.5 + blender...
This is a design post classified by AGK Intelligence as Icons & visual assets (a tutorial), kept by the Design Radar because it carries real work, not commentary.
built a game-ready hero with claude opus 5.5 + blender... a full hero with outfit, sword, rig and walk cycle the trick is building against the reference part by part: - step 1: connect opus 5.5 to blender via mcp, send front, side and back concepts - step 2: prompt: “build this hero part by part: white bob, blue scarf, leather armor, red blade” - step 3: blockout: proportions, boot height, sword length - step 4: layer the outfit: bodysuit > straps > gloves and boots > scarf - step 5: rig it, with a sword bone locked to the hand - step 6: animate one clip at a time: idle > turn > walk > comb
Posted by rewind (8.1k followers) 4 days ago · 344 likes · 17.9k views · view the original post on X. Kept by the Design Radar as Icons & visual assets.
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