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Liquid Glass refraction does not have to start with WebGL.

Liquid Glass refraction does not have to start with WebGL. Hyalite uses generated lens maps + SVG displacement filters…

This is a design post classified by Jev as Color, gradients & effects (a tool drop), kept by the Design Radar because it carries real work, not commentary.

Liquid Glass refraction does not have to start with WebGL. Hyalite uses generated lens maps + SVG displacement filters to bend the live backdrop around HTML elements. One JS file, configurable optics, dynamic element watching, and CSS fallback outside Chromium. 🔗 https://www.cssscript.com/svg-liquid-glass-hyalite/

Posted by jQueryScript (1.1k followers) 9 days ago · 4 likes · 232 views · view the original post on X. Kept by the Design Radar as Color, gradients & effects. Tools mentioned: CSS Script.

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