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Load and animate VRM avatars in three.js, now with WebGPU support

three-vrm Load and animate VRM avatars in three.js, now with WebGPU support three-vrm by pixiv lets you use VRM…

This is a design post classified by AGK Intelligence as 3D & WebGL (a tool drop), kept by the Design Radar because it carries real work, not commentary.

three-vrm Load and animate VRM avatars in three.js, now with WebGPU support three-vrm by pixiv lets you use VRM avatars on three.js. Add VRMLoaderPlugin to the GLTFLoader and your VRM model loads like any glTF file. Since v3 it works with WebGPURenderer through MToonNodeMaterial, which needs Three.js r167 or later. You can install it with npm or import everything from the jsDelivr CDN. The v3.6.0 beta adds support for the VRMC_springBone_limit extension. https://github.com/pixiv/three-vrm

Posted by DEXTUNE (2.2k followers) 1 days ago · 178 likes · 6.1k views · view the original post on X. Kept by the Design Radar as 3D & WebGL. Tools mentioned: three-vrm.

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