You said it would take another 1–2 years before AI could properly edit meshes, handle…
This is a design post classified by Jev as 3D & WebGL (a tool drop), kept by the Design Radar because it carries real work, not commentary.
You said it would take another 1–2 years before AI could properly edit meshes, handle rigging, and do all of this… and Tripo just did it already 🤯 It looks like they’ve casually launched P 2.0 alongside Edit Mesh, Smart UV and Auto Rigging. Just look at how detailed and clean these edits are while preserving the rest of the model almost perfectly. The original model had four fingers. After editing, it now has five,.. while everything else stays consistent. And somehow, it even managed to silently the number of faces and vertices in the process. You may not realize it but we’re getting in
Posted by The Bugged Dev (12.7k followers) 1 days ago · 235 likes · 12.7k views · view the original post on X. Kept by the Design Radar as 3D & WebGL. Tools mentioned: Tripo AI.
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